June 2009

(Note: It must be “beat up on Amazon day” here in Central Texas, because I just noticed that Russell Wilson over at Dexo Design just posted an article about Amazon’s “can’t sign in from home page” problem.)

After all these years, Amazon still hasn’t fixed that wonky “new customer” / “returning customer” interaction.

For those of us who tab their way through form fields, this one bites me in the butt every time. First I enter my email, then I tab to the password field. Then I enter it, tab to the commit button, and get whacked by the “Oops! You forgot to say you’re a returning customer!” gotcha.

Now I love Amazon like crazy, but this one is such an EASY fix. Why is it still around after all these years?

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Once again I had a sub-optimal experience with an interactive voice response (IVR) system.

I called AT&T to check on the status of my service call – we haven’t had dial tone on our land line since mid-Saturday – and the system asked me to input “my ten digit phone number, starting with the area code.” Which I dutifully did. And you know what happened? Nothing.

And more nothing.

A whole bunch of nothing.

After a good 7-8 seconds of waiting I sighed and figured I should probably press “#” or something.

Sure enough, after pressing “#” the system cheerfully confirmed my input (“You entered yadda yadda yadda, is this correct? Press 1 if yes” etc.) and went? about its business.

This is deeply annoying and a bad user experience. From the experience perspective it’s bad because it puts a barrier in front of the caller and leaves her guessing what the system expects from her. And it’s bad from a business perspective because it increases the probability that the caller will zero out of the system and attempt to get transferred to an agent. Which costs the organization money.

So here’s a bit of advice to IVR designers…and know that even as I dispense this advice there are people out there who think about IVR’s and VUI’s 24/7, and whose advice is much more comprehensive. (I should know; I married one of these peeps.)

  • For touch-tone input where you know the length of the input, don’t require me to press “#” when finished. Just take the input and move on.
  • If you absolutely want (or, doubtfully, *need*) me to press “#” when I’ve finished entering information, then TELL me that you need me to press something. And tell me BEFORE you have me enter the information. Don’t just leave me hanging after I’ve fed you data. It just makes your organization look inattentive and/or stupid.
  • If for some bizarre and mysterious reason you can’t see your way clear to telling me what is expected of me up-front, then tell me something like “If you’re finished entering your number, press “#” to finish” when you notice that I haven’t entered anything in a few seconds.

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Unless you’re using a screenreader (or a feed reader, duh…) you probably noticed the updated visual design I launched today.

Hope you like it. The blue was starting to get to me.

Shouts to Sandeep Gayke for the WordPress coding fu. Recommended.

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Today I’m posting the presentation and source document from my UPA2009 presentation “A Kit For Building User Experience Teams in R&D Organizations.” The talk went very well; nearly everyone in the (somewhat small but whatever) audience spoke up and contributed.

Happily, when I posted links to this content on Twitter I got about a half-dozen retweets, which for a second-stringer like me is not too shabby. So I think you’ll like this preso and the kit doc, which I’ve released under a Creative Commons Attribution-Share Alike 3.0 United States License. BTW you can learn more about this license and what it means at http://creativecommons.org/licenses/by-sa/3.0/us/. Basically, it means you are welcome to make use of the content as long as you attribute it to me and you share any derivative works under the same license. Which I think is more than fair, and leads to boatloads of good UX karma besides.

And here’s a little bonus: I asked my friend and session chair Lyle Kantrovich (@lkantrov for the Twitterati in the crowd) to take notes on the audience comments and contributions; which he peevishly (kidding! I meant happily) did. I’ve posted his notes below.

Before I link you out to the content you might be interested in the “story behind the story” of this presentation. About 7 or 8 months ago I decided to submit to UPA2009, and scoured my hard drive for something appropriate. I realized that I had created a comprehensive resource while at Sage that detailed how to staff, budget and run a user experience team at a medium-to-large software organization. I figured that this was as good a submission as any. Plus, it really fit my whole “get the organizational structure and processes right” theme. If you’ve been reading me for any length of time you know I have a passion for this area of our field, having trained in social/organizational psychology and built several teams over the past 12 years.

So I submitted a proposal, which went something like this:

This submission provides an overview of a “User Experience Kit” that one user-centered design team developed as an implementation guide for other product teams within their global organization. This kit was first released in mid-2007 within the organization, and has been used in the organization to guide the creation of four additional teams since then. The primary audience for this presentation is people who are able to drive change in their organizations and have the authority to support those changes with allocation of resources.

And it got accepted. Yay.

Of course I put off writing the presentation for months, but not for the usual reason (i.e., pure procrastination). As the day of the talk drew nearer, it became clear to me that the kit itself was a really boring story. And I don’t do boring. I HATE boring. I have high standards for presenting, I do it well, and I was stressing out about how boring this talk was shaping up to be.

That is, until I realized that the more interesting story was *why* I had to create a UX implementation guide/kit, what it said about my then-organization (and other organizations), and what we as a field should be doing about it.

And then everything was alright, I wrote some entertaining slides (keep on the lookout for “Captain Obvious”) and I gave a kick-@ss talk.

So, without further ado, here’s what I covered in my talk:

  • The sad truth about the need for a “UX kit”
  • A bit about the kit itself
  • An extended discussion about launching UX teams and spreading UX in medium to large orgs

As I mentioned above, Lyle was kind enough to capture discussion notes, which I’m including immediately below. However, I recommend looking at the preso first (either in .pdf format or on SlideShare) and getting the kit source doc before reading the discussion notes.

Thanks again Lyle for capturing the audience comments. Here they are:

  • Come back with data to show the value of what happened during UX processes.
  • Be more of a teacher – share UX? techniques (aka “UX freeze-tag”).
  • Be flexible.
  • Triage projects early on – to discuss how UX can help.
  • Focus on convincing people who can be convinced.
  • Have an open-door policy on usability lab.
  • Create an internal blog with test highlight clips.
  • Conduct a quarterly UI workshop.
  • Stay relevant – you know if you’re relevant by # of people coming to you.
  • Focus on money/budget & key influencers in the organization.
  • UX has to manage a lot of different things at the same time.
  • “Customer Experience Bar Raiser Review Board”? – executives that help set UX direction.
  • Selfishly share the glory – co-present success stories with clients/partners.
  • Find a mentor/peer outside your organization to learn from, commiserate with and share with.
  • Find an aspirational (design/product) example – something that reflects what you’d like the UX to look like.

A Kit For Building UX Teams [preso pdf]? [kit doc]? ::? Paul Sherman

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I had a really good time presenting and watching others present at Big (D)esign 09 in Dallas two weeks ago. One highlight was getting to hear Norm Cox‘s keynote. My presentation was well-received from what I can tell. But I got so busy prepping for UPA2009 that I completely forgot to post my Big (D) presentation.

So, my presentation from Big (D)esign “Usability Or User Experience?” is now available here at my business site (ShermanUX, which I clearly don’t plug enough…). My co-presenter Kaaren Hanson is still working on getting her slides in shape for general consumption.

Tomorrow I’ll follow up with a post linking to my UPA 2009 presentation.

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